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Zombie rule systems

I have three sets of zombie wargame rules: All Things Zombie (ATZ), Ambush Z and No More Room In Hell (NMRIH).

 The first two I like for the way zombies are controlled, but dislike the actual game mechanics.

 I like the general game mechanics of No More Room In Hell, but don't really like the way they handle the zombies, as well as a few niggly points here and there, in particular the complete lack of rules for nighttime encounters, despite mentioning flares, and the fact you can sneak, and this really only effects shooting.

I also dislike the initiative system in all three games, so I have created my own based on a card system as found in 'The Rules With No Name" and "Arc of Fire".

 So, what I intend to do over a few posts is "publish" my house rules for NMRIH.

I intend to cover: initiative, zombie deployment, encounter charts, and if time permits (i.e. I get around to doing it), Quick Reference sheets.

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